Propagation
This is originally a prototype of the game created for Ludum Dare 59. It’s a simple puzzle platformer where you play as a robot navigating a maze with various walls, levers, obstacles, and signal receivers…
Inputs
- A - move left
- D - move right
- SPACE - jump
- E - interact
- Q - propagate signal
- F11 or ALT-ENTER - toggle fullscreen
- ESC or P - pause
What did I use?
- Game Engine: Godot 4.6.2
- Code Editor: Visual Studio Code
- Sprites: LibreSprite 1.1-dev
- Musics and sfx: LMMS
| Updated | 4 days ago |
| Published | 27 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | MemoLoop |
| Genre | Platformer, Puzzle |
| Made with | Godot, LMMS |
| Tags | 2D, Godot, Indie, No AI, Pixel Art, Puzzle-Platformer, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Links | Ludum Dare, GitHub |
| Content | No generative AI was used |
Download
Development log
- Mobile support!4 days ago
- v0.1.411 days ago
- Added a menu and settings18 days ago
- Waves and Linux build25 days ago
- Windows and Web Release on Itch.io27 days ago

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